Friday, 20 January 2017

Softube announces Console 1 Mk II at NAMM 2017

Press News
High-end plug-in specialist Softube is proud to announce Console 1 Mk II — an upgraded version of its award-winning hardware/software mixing system, representing an enormous leap forward from its predecessor with support for selected UAD Powered Plug-ins from Universal Audio and a substantial, permanent price drop — at The 2017 NAMM Show, January 19-22 in Anaheim, California.

Originally released in 2014, Softube Console 1 quickly earned a large and dedicated following, receiving prestigious awards and rave reviews in the pro audio press. With its tightly integrated hardware and software, and the included emulation of a Solid State Logic SL 4000 E console, Console 1 offered the best of the digital and analog worlds in a compact system.
Today, Softube announces Console 1 Mk II, an upgrade that addresses the most frequent user requests. Firstly, the new software — also available to owners of the first-generation Console 1 — makes it possible to use Console 1 with selected UAD Powered Plug-Ins from Universal Audio. There are now over 60 world-class plug-ins that can be used from within the Console 1 system, including plug-ins based on units from Chandler Limited, Fairchild, Teletronix, Tube-Tech, Abbey Road Studios, and many more. The plug-ins are pre-mapped and easily selectable from the Console 1 software, so no MIDI mapping is necessary.

Secondly, the success of Console 1 has made it possible to make efficiencies in production, resulting in an MSRP drop from $849 to $499. The hardware has the same build quality as the original units, with some minor layout changes such as more visible LED markers.
All of these changes come in addition to the recently released software update, which added DAW control functions for Presonus Studio One and Cakewalk SONAR.

Greg Westall, Vice President of Sales and Marketing for Universal Audio, states: “Softube and Universal Audio share a lot of core values, like the importance of sound quality, ease of use, and a love for good music. Seeing that Universal Audio and Softube are longtime partners, and that Console 1 is a super intuitive control surface, it all just makes so much sense.”
Oscar Öberg, President of Softube, comments: “The concept of Console 1 has been extremely popular, and we haven’t been able to keep up with the demand. I’m excited that we finally are able to manufacture larger quantities of a Console 1 that’s not only better but also a lot more affordable.” 

The new Console 1 Mk II units, and the software update with the UAD Powered Plug-Ins compatibility, will be available in Spring 2017. Upon release, existing Console 1 owners can download the updated software from and start using it with their Console 1-ready DAWs or plug-ins.

More in-depth information is available here:

Visit Softube’s NAMM booth, #6911 in Hall A for a personal demonstration and more information.


About Softube (

Aptly dubbed “...the Swedish rock ’n’ roll scientists...” by Sound On Sound magazine, Softube has developed high-end software for the music market since 2003. Its own product roster ranges from modeled guitar amplifiers to professional audio mixing plug-ins and also includes the award-winning Console 1 hardware/software mixer.The company has received several awards and award nominations in recognition of its innovative products. Productive partnerships have been formed with an assortment of pro audio companies held in high regard around the globe — including Abbey Road Studios, Mutronics, Solid State Logic, Summit Audio,Tonelux Designs,Tube-Tech, and Trident Audio Developments — to fashion faithful models of their analog hardware units.These third-party companies have happily lent their names and logotypes to the resulting plug-ins.Above and beyond its impressive namesake product lineup, Softube has also developed software products for other notable companies, such as Ableton, Fender, Cakewalk, Marshall Amplification, Native Instruments, Propellerheads,TC Electronic, and Universal Audio.

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Tuesday, 17 January 2017


Press News

French synth & software creators Arturia are set to attend the annual NAMM Show in Anaheim, California, presenting their exciting range of synthesizers, drum machines, virtual instruments, and controllers. Arturia’s attendance will give artists, educators, and retailers the opportunity to get hands on, and learn how it can inspire their creativity. You can find Arturia at:

Hall A - Booth 6920
NAMM 2017 will see the largest Arturia display to date, perfect for video blogging, and with dozens of instruments and controllers to explore. Alongside MatrixBrute, DrumBrute, KeyStep, MiniLab MkII, and other fan-favorites, Arturia product specialists will also be hosting demonstrations every hour.

Demo 1: Analog instruments in modern production
Using the perfect partnership of DrumBrute and MatrixBrute, Sébastien Rochard will demonstrate how to create a contemporary electronic music track.

Demo 2: Sequence them all!
Mauricio will reveal how the small-but-mighty KeyStep can become the creative nerve center of your performance and production set-up.

Demo 3: A keyboardist’s one-stop collection
A focus on the powerful additions to V Collection 5, Ralph Goldheim will showcase the organic tones of Piano V, Stage-73 V and B-3 V.

Demo 4: Exploring the MatrixBrute
A beginner’s guide to taming the beast! Mauricio Garcia and Sébastien Rochard will take us on a journey of musical discovery, starting with an initialized preset and creating some of the exciting new sounds that only MatrixBrute can.
The Arturia team look forward to seeing you there.
© 2017 Arturia
For more information visit:

Saturday, 14 January 2017

SPITFIRE SYMPHONY ORCHESTRA (SSO) - huge high quality Kontakt sample library

Press News

Spitfire Audio, purveyors of the finest virtual instruments from the finest musical samples in the world, is proud to announce availability of SPITFIRE SYMPHONY ORCHESTRA (SSO) — sampling everything needed to create blockbuster symphonic works for film, games, radio, and television via the finest signal path at Lyndhurst Hall within London’s legendary AIR Studios, served up as an appetising all-in-one, comprehensive core-level professional product for Native Instruments’ industry-standard KONTAKT PLAYER platform.
SSO is an epic saga of orchestral instrument recordings unified under the same (sublime-sounding) roof of Lyndhurst Hall — Britain’s premier scoring facility, attracting some of the world’s biggest movies scores, as well as maintaining its popularity with major classical labels and high-profile recording artists — within London’s legendary AIR Studios by an award-winning team of engineers and composers collectively committed to accomplishing a simple, singular vision: creating supreme soundtracks demands duly going to where the greatest and most successful composers go, using the same instruments and talent, together with the same recording techniques and production principals. Put it this way: it doesn’t get better than Lyndhurst Hall’s 300m2 hexagonal live area with two spacious isolation booths, motorised acoustic canopy, three raised galleries, and a Steinway Model D concert grand piano, while its 50m2 control room boasts one of the world’s largest Neve 88R consoles with 96 channels and Encore automation, SP2 film matrix, and 48 ‘AIR Montserrat’ remote mic amps. All you need is... AIR Studios, to ‘partly paraphrase’ dearly departed studio founder George Martin, the extraordinary English record producer, arranger, composer, conductor, audio engineer, and musician (often referred to as the ‘Fifth Beatle’ by none other than Paul McCartney). Alternatively (and appropriately), AIR Studios is the answer, and Spitfire Audio knows that for sure!

Watch Spitfire Audio co-founder and Director Paul Thomson’s
Surely SSO encompasses the very core concept of Spitfire Audio, then? 10 years in design, five years in the making, it ushers in a new chapter in the company’s history — the pinnacle of Spitfire Audio’s achievements over the last decade, to put it bluntly. But even after 50-plus award-winning sample-based orchestral virtual instruments, it’s also an evolution of technique, a codification of the company’s craft. Closely working with A-list composers on AAA productions (with big-budget development and marketing), and as composers working at the coalface themselves, SSO is a culmination of Spitfire Audio’s authentic experience... encyclopaedic in its learning, Death Star-like in its execution of orchestral packages to die for!

That said, SSO didn’t come quickly. Quite the opposite, in fact. For it effectively started out as Spitfire Audio’s long-running BML (British Modular Library) — an ambitious project to create the greatest-sounding and, ultimately, future-proofed living orchestral virtual instruments collection — released in various volumes throughout the last four years. Yet the key objective there was always interconnectivity, with each BML volume locking in with another with the greatest of (musical) ease. Enter ultra-detailed level of samples, articulations, dynamic layers, and round robins gathered from under the architecturally and acoustically stunning structure of one of the largest recording rooms in the world at AIR Studios; Spitfire Audio also placed each player in-situ, meticulously mixing four years’ worth of recordings so that each and every component of the band is correctly positioned in the sonic field.
Furthermore, making that work calls for a whole lot more than simply panning left and right; to make someone sound like they’re behind the violas and not sitting on their laps involves actually placing them there! Thereafter, Spitfire Audio applied techniques accumulated during brass recording to its woodwind sessions; lessons learned therein had the company returning to Lyndhurst Hall to update some of its string recordings. But by unifying this enormous project undertaking into a single collection, it has pooled the acres of knowledge earned into a single experience... enter SSO!

Watch Spitfire Audio’s powerful promo video for SPITFIRE SYMPHONY ORCHESTRA
So SSO represents an outstanding orchestral concept like no other — a longterm project rationalised from its modular form into a new singular one, readying it for future sampling endeavours. Even though SSO embraces every possible classic nuance, Spitfire Audio — as working composers themselves — also comprehensively curated playing styles that are very much part of the zeitgeist... something the company collectively looks forward to writing with itself in future. Fortunately for both battle-hardened veterans like Spitfire Audio and any other discerning composers at the start of their respective careers looking to invest in their future, SSO is designed as a single, pro-level orchestral solution to making blockbusting symphonic music — British or otherwise — by featuring all three major (strings, brass, and woodwinds) families of the orchestra.
It includes SPITFIRE SYMPHONIC STRINGS, summing up the foundation of Spitfire Audio’s approach as quite literally the ultimate encyclopaedic compendium of symphonic strings sampling, with blockbuster content originally recorded with no expense spared via the finest signal path at Lyndhurst Hall, playing host to the same 60 star string players performing on the same instruments featured on so many memorable scores recorded there for films that have grossed billions between them; SPITFIRE SYMPHONIC BRASS, a definitive compendium of orchestral brass in different section sizes, ranging from solo to larger groups of the usual suspects alongside cimbassi and contrabass curios, captured to tape for posterity via the finest signal path at Lyndhurst Hall, playing host to the best (British) brass instrumentalists in the world while laying the foundations for the finest orchestral brass library available; and SPITFIRE SYMPHONIC WOODWINDS, with a decade of woodwind virtual instrument-making experience going into creating this second-to-none conclusive compendium for Native Instruments’ industry-standard KONTAKT PLAYER platform, featuring the finest woodwind performers recorded and ‘deep sampled’ with no expense spared via the finest signal path at Lyndhurst Hall.

Watch Spitfire Audio co-founder and Director Paul Thomson’s
‘traditional’ SPITFIRE MASSE video walkthrough
 However, that’s not all... SPITFIRE MASSE meticulously delivers a mega-epic, instant orchestra created from re-orchestrating the best of SSO. As an exclusive toolset only available to owners of SSO, this is designed for pros working to their limit, feeling the need for speed to get them to the deadline on time. Arranged and orchestrated by Spitfire Audio’s award-winning compositional team, these no-nonsense single patches for two-handed use with multiple and transformative dynamics controlled via CC#1 (modulation wheel) pay particular studious attention to their responsiveness and playability — perfect for getting the job done. Make those (musical) mission impossibles possible... with a little help from your friends at Spitfire Audio and SSO!

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SPITFIRE SYMPHONY ORCHESTRA can be purchased and digitally downloaded (as 385.9 GB of uncompressed .WAV files, featuring 273,758 samples) from Spitfire Audio for £1,499.00 GBP (inc. VAT)/$1,699.00 USD/€1,739.00 EUR (inc. VAT) from here: (Owners of any SSO libraries — SPITFIRE SYMPHONIC BRASS, SPITFIRE SYMPHONIC STRINGS, and/or SPITFIRE SYMPHONIC WOODWINDS — will see the price paid automatically reduce to account for those already purchased products when adding SSO to the cart.)
Note that Native Instruments’ free KONTAKT PLAYER is included with SPITFIRE SYMPHONY ORCHESTRA, while Spitfire Audio’s free Download Manager application for Mac or PC allows anyone to buy now and download anytime.
For more in-depth information, including several superb-sounding audio demos, please visit the dedicated SPITFIRE SYMPHONY ORCHESTRA webpage here:

About Spitfire Audio (

Spitfire Audio produces the finest virtual instruments from the finest musical samples in the world. It was set up by a British group of composers, sound- smiths, producers, engineers, and technologists wanting to revolutionise sampling and bring it back to the centre of the music industry. Like any new music technology — from radio to synthesisers, sampling was (initially) perceived as a threat to music-making and music-makers. Spitfire Audio is at the vanguard of changing that perception; its main goal is to promote British music-making the world over while distributing royalties via an ever-growing distribution chain to its contributors — musicians, engineers, technicians, producers, and artists alike — based on sales. Spitfire Audio puts millions of pounds back into the British music industry while supporting charities and initiatives, both in the UK and beyond. (The fact that the company has become the second-biggest contributor to UNICEF via by giving away samples in return for donations speaks louder than words.) By doing this, Spitfire Audio gets to work at the best places with the best people to make the best sounds on the planet today.

© 2017 Spitfire Audio Holdings Limite

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DCSI Productions

Monday, 9 January 2017

Embertone super-sexy-sounding Sensual Saxophone iOS app

Press News
Embertone embraces iOS with super-sexy-sounding Sensual Saxophone app
Created in close collaboration with Vietnam-based Blue Mangoo, makers of the innovative iFretless instrument apps, next-level virtual instrument developer Embertone is proud to announce availability of Sensual Saxophone — its first foray into the wonderful world of iOS with a self-explanatory, super-sexy-sounding virtual instrument intended to literally blow the musical minds of professionals and amateurs alike.
Sometimes you just want to put it in your mouth and blow. But when a reed gets worn or arms become weak with exhaustion sometimes sensual nature can outlast even the swankiest saxophone! So what’s a swinging lover supposed to do?
Do not fear. For Sensual Saxophone is here… the world’s first iOS instrument to feature true legato samples, no less, and a truly desirable digital solution to sax saturation. Sensual Saxophone should certainly catch the eye (and ear) of all who see (and hear) it. Indeed, it is the only virtual saxophone to feature an eye-poppingly enormous SEX knob — bang in the centre of its glitzy GUI (Graphical User Interface) that’s as easy to use as it is easy on the eye. Edge that SEX knob downwards and the sax sounds dry as a bone… but touch the knob and listen to that sound grow into something much
more sexy! Switching SENSUALITY to ON ensures that the user always has the right accompaniment for evenings echoing with pleasure!

More musically meaningful (and useful) controls also abound, including REVERB (with controllable AMOUNT and ROOM SIZE settings); VIBRATO (with dedicated DEPTH slider); DELAY (with control over AMOUNT and TIME); and switchable LEGATO, SUSTAIN, and STACCATO playing styles using the onscreen lockable keyboard (switchable to DOUBLE KEYBOARD for further flexibility). Furthermore, since Sensual Saxophone is Embertone’s first foray into the wonderful world of iOS, it goes without saying that it is compatible with all major iOS-based DAWs (Digital Audio Workstations), working with Apple’s Audio Unit Extensions technology — that brings the Audio Units system-level full plug-in architecture model (that was previously only available to third-party developers like Embertone in OS X) to iOS — as well as Inter-App Audio and Audiobus for full communication with the outside musical world.

Embertone embraces iOS, indeed; if its goal for this smokin’ app was for it to be both beautiful and useful to professionals and amateurs alike then it has surely succeeded. Yet it has also added a deep dollop of unadulterated fun into the musical mix… maybe even a dash of romance! Raise your sax levels to 11… by downloading Sensual Saxophone for iPad (2, mini, and above) and iPhone/iPod Touch (5 and above) today!

Sensual Saxophone can be purchased and directly downloaded from the App Store for $4.99 USD from here:
For more in-depth information, including video demos, please visit the dedicated Sensual Saxophone webpage here:

About Embertone (
Founded by virtual instrument developer and composer/orchestrator Alex Davis and composer/sound designer Jonathan Churchill, Embertone has been producing next-level virtual instruments since 2012. Its mission is simple: sample the shit out of lots of great instruments, and bring them to market to inspire awesome new music! The co-founders seriously love what they do, admiring the likes of Tonehammer, Sample Modeling, and Sonic Couture — companies that have led the way to this new age of deeply-sampled virtual instruments, and aim to move that tradition forward by finding new ways to capture the essence of an instrument and program it in an intuitive and responsive package… and, of course, offer it to the composing community at an atttractive price! As the go-to company for musicians looking for realistic and fun virtual instruments since releasing the free Intimate Strings LITE for Native Instruments’ industry-standard KONTAKT (4.2.4+), the full-blown Friedlander Violin subsequently became the flagship solo product for the KONTAKT PLAYER platform while setting the production standard for future realistic-sounding releases. Recently, Embertone embraced iOS with its super-sexy-sounding Sensual Saxophone debut offering a desirable digital solution to sax saturation.

Cheers. DCSI

Monday, 2 January 2017

New Year's Freebies!

Happy New Year folks!
Experiencing since many hours some deadly slow internet over here, to keep you busy and happy here's a bunch of really nice freebies, until I won't be back with new reviews of pure *awesomness* regarding commercial plugins!
So while you wait, enjoy these ones from the free side of the Force ;-) 

Music_SDP: a huge modular system of effects and synths, in which you can create nevereding possibilities either for making music or sound design. I strongly invite you to have a closer look at their website, full of detailed descriptions, in depth video tutorials, and alll kind of infos, as this incredibly free software seems to be a very deep one.

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The KRAKLI plugins (win 32 bit), active since 2000 with really many kind of vst instruments, now all available as freeware, and after a break, back to activity in this past year, with quite a bunch of cool synths, bringing you several kind of synthesis (addictive, frequency modulation, phase distortion, subtractive...), sequencers, and weird sonic machines of any kind, even a monster modular one, Komodo.
Now since few days with a new kid on the block too, the KR5 sequenced drum machine.
Check its website and grab them all if you hadn't already. 

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Then here comes an update of DIGITS (win/mac/lin 32/64 bit), a very tiny synth, in size, but extremely capable in power, phase distortion synthesis at its best!

Have a nice start of the year guys and keep focusing on the good stuff of life ;-)


Friday, 30 December 2016

PolyKB III, virtual synth by XILS-Lab - ‘reincarnation’ of the ultra-rare RSF Polykobol II

Press News
XILS-lab lovingly ‘reincarnates’ the synthesizer they should have invented 40 years ago as PolyKB III
Audio software company XILS-lab is proud to announce availability of PolyKB III, the third software ‘reincarnation’ of the ultra-rare RSF Polykobol II — an analogue (albeit arguably failed) French programmable polysynth par excellence — as the synthesizer they should have invented 40 years ago.

Simply speaking, PolyKB III is the most powerful and versatile analogue-modelled polyphonic soft synth available. As such, it faithfully captures the sound and spirit of the ultra-rare RSF Polykobol II, including its most revolutionary feature: aliasing-free, continuously morphing VCOs (Voltage-Controlled Oscillators). On paper, and in reality, it is this that sets it apart from the many ‘run-of-the-mill’ analogue synth recreations already out there since pushy PolyKB III programmers have instant access to hundreds of different analogue-modelled waveforms — from triangle to pulse, through to sawtooth — via its flexible, free-running (VCO1, VCO2, VCO3) oscillators. On top of that, those oscillators can also be controlled by all modulation sources, so, unlike three-oscillator vintage analogue hardware synths such as the trailblazing Minimoog, for example, endless possibilities abound.

And PolyKB III is no slouch when it comes to modulation, thanks to WIRED MOD., a macro modulation matrix with over 35 ‘hardwired’ options between various MONOMOD (LFO1, [NOISE]) and POLYMOD (ADSR2, VCO2) sources and destinations — WHEEL, VCO, VCF (Voltage-Controlled Filter), ATTK (Attack), DEC (Decay), and much more besides... simply click a (virtual) button to establish a connection between different modules, then adjust amounts using the (virtual) knobs. Needless to say, PolyKB III allows adventurous programmers to delve deeper still with USER MOD., meaning that they can choose modulation sources, destinations, and amounts from four custom macro modulation matrices. More meaningfully, each of the four sources can control up to four parameters simultaneously, so 16 additional assignable modulations are available. Amounts can be positive or negative — choose freely between stacks of sources and dozens of destinations, including filter balance for morphing between filters, envelope segments, output levels, and LFO (Low Frequency Oscillator) output levels, etc. No creativity roadblocks there, then, that’s for sure!

Several superb-sounding audio demos showcasing PolyKB III can be heard here: 

Surely that’s more than enough for most modulation maniacs to be getting on with? Well, with PolyKB III there’s more. Much more, in fact. Firstly, there’s the VOICE XY pad, a per-voice modulator that affects each note played to sound different from previous and subsequent notes. Notably, voices are represented by movable red balls positioned within a square screen; there the vertical and horizontal position of each ball can modulate two different parameters, each with a dedicated amount knob to choose between tons of targets. Truly creative, this tool can perform endless sound-shaping tasks like no other — try tailoring analogue drift, specifically suited to the track in question, or why not go let’s go crazy-style, creating ever-changing sounds? Sounds great? Then try this on for size: SPACE XY, a dynamic stereo modulation pad, allows adventurous PolyKB III programmers to build unique stereo scenes by providing each new note played with a distinct, polyphony-controlled position, making for the widest, most intensive-sounding analogue sounds ever heard!
However, even that’s not all! As well as controlling the width of the overall stereo scene, users can control microphone position and direction, and even make the whole stereo scene move courtesy of some suitably chaotic LFO functions!
Finally, they can even use the highly-programmable SEQ. (sequencer) as a massive modulation-only step sequencer, creating four different sequences of up to 128 steps with each sequencer line controlling up to four different synthesis parameters via USER MOD.! Not necessarily for ‘Simple Minds’, maybe, but everything is possible — from intricate trance-gate patterns to incredible grooving parts. Phrases or sequences — with vintage or futuristic flavourings, of course — are a given with PolyKB III’s SEQ., an eight-part poly-sequencer that takes the creative concept of step sequencers one step beyond... or should that read: several steps?

Obviously, oscillators are the only possible sound source in any analogue synthesizer. Saying that, any analogue synthesizer only sounds as good as its filters. Predictably perhaps, PolyKB III virtually follows suit, though its monumental modulation capabilities clearly take things to a higher state of (synthesized) consciousness. Creamy-sounding like no other, two 0df (zero delay feedback) self-oscillating-capable filters (VCF1, VCF2) with pre-post drive modules, direct KEYB CTRL (keyboard tracking control), and each with their own dedicated envelope ensure that PolyKB III does not disappoint with yet more multiple ‘hardwired’ and custom modulation options outperforming ‘more modern’ synthesizer designs with the greatest of ease. Each oscillator can feed VCF1, VCF2, or both. Both filters can be cascaded and filter morphing with any modulation source is possible by controlling the filter balance.

But there’s more: three analogue-modelled envelopes (ADSR1, ADSR2, ADSR3) are ‘hardwired’ to the VCA (Voltage-Controlled Amplifier) and VCF1 and VCF2, but can also be used as modulation sources and destinations, including individual envelope segments, while keyboard tracking is also available for the envelopes. Additionally, ADSR1 and ADSR2 can loop, or be used as an LFO to supplement LFO1 and LFO2 and the (synced) Sample & Hold module. Moreover, all envelopes benefit from a MUL (time multiplication factor) function to help handle anything thrown at them. Those two full-featured LFOs can cumulate several waveforms, while featuring DELAY and FADE (in) functions, SYNC (to the host or internal CLOCK), and benefit from a reset/note on parameter.
Perfectly complementing this flashy feature set, EFFECT accesses analogue-modelled vintage CHORUS and PHASER effects alongside an analogue-type DELAY and dual EQ lending a strong character to PolyKB III’s already unique-sounding sound. DELAY TIME, PHASER RATE, and CHORUS RATE can also be used as USER MOD. destinations to create Solina String Ensemble-style processing or other stranger effects.
An ARPEGGIATOR adds to PolyKB III’s already authentic-sounding analogue polysynth pedigree, perhaps showing why RSF synthesizers soon found favour with a whole host of electronic music pioneers, including Vince Clarke, Depeche Mode, Peter Gabriel, Jean-Michel Jarre, Vangelis, and Hans Zimmer.

What was it, then, that made the original Polykobol II sound so special, yet still sell so few? As a 1983-vintage programmable analogue polysynth based on two waveform-morphing, aliasing-free oscillators, and a self-oscillating four-pole low-pass filter, it was superficially similar-looking to — though much more highly specified than — Sequential Circuits Incorporated’s innovative Prophet-5 — the world’s first fully-programmable polyphonic synthesizer — by virtue of its beautifully finished woodwork (purportedly by Michel Lâg-Chavarria of LAG Guitars fame); whereas SCI shipped around 7,500 Prophet-5s during an impressive three-revision, four-year production run, sadly, Serge Fernandez’s RSF SA. Synthétiseurs managed a mere 30 Polykobol IIs before running into financial difficulties — hardly surprising given its technical complexity (with 500-plus parts) and attendant (22kg) weightiness with a weighty price tag (equivalent to €6,500 Euro) to match, all of which were hardly in keeping with the-then ‘art nouveau’ digital age of dominating desirable FM (Frequency Modulation) synthesis from Yamaha’s considerably cheaper ‘analogue killer’, the DX7.

What goes around comes around and today XILS-lab’s PolyKB III is all set to give its competitors — virtual and analogue alike — a serious run for their money...without weight issues and at an affordable price for any serious synthesist! Looks like XILS-lab has lovingly ‘reincarnated’ the synthesizer that RSF should have invented 40 years ago, after all! 
PolyKB III is available to purchase as a USB eLicenser or iLok (1 and 2 dongle hardware or software) protected plug-in for an introductory promotional price of €119.00 EUR until January 21, 2017 — rising to €159.00 EUR thereafter — on the XILS-lab web store here: 
(Owners of the original PolyKB or PolyKB II can upgrade to PolyKB III for an introductory promotional price of €25.00 EUR until January 21, 2017, rising to €39.00 EUR thereafter.)

PolyKB III can be directly downloaded as a multi-format (AAX, AU, RTAS, VST), 32- and 64-bit 16-voice virtual analogue soft synth plug-in (with switchable six mono/unison/poly playing modes) for Mac (OS X 10.7 and later) and Windows (XP, 7, 8, 10) from here:

For more in-depth information, please visit the dedicated PolyKB III webpage here:

About XILS-lab (
Based in Grenoble, France, XILS-lab is an audio software company, created and managed by Xavier Oudin. Having created some of the best known virtual instruments and effects plug-ins on the market for various companies over the last 20 years, today he focuses on bringing his passion for audio, instruments, and music to bear on his own company.Working with highly-skilled professional musicians and sound designers, the company collectively believes that a virtual instrument or effect is not simply a series of mind-boggling mathematical algorithms designed and scrutinised over by bookish PhD engineers but rather a useful and useable musical tool made for musicians. Moreover, XILS-lab loves to create virtual instruments and effects that inspire its users to create more imaginative music than they ever dreamed possible!

Sunday, 25 December 2016

Huge list of Xmas freebies! Happy Holidays guys!

Being Xmas time receiving gifts creates always a good mood, as well as doing gifts.😊
So here we go with a quite long and nice list of Xmas freebies thanks to the generosity of many developers and websites.
Hoping to make you happy.
By the way, hurry up about a couple of them as they will be set free only for few days (and the Arturia's one ends today, the be quick! ). And check you've have enough giga on your hard disks as some are pretty huge ;-).

Wishing you a very Merry Xmas and Happy Holidays guys!
And if you want to like us on facebook, follow in other social platforms (see links here on the left of the page) or subscribe to our DCSI Newsletter, you're mostly welcome!
Season Greetings. Take care.

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Rigid Audio & The Beat Community Offer Free Cinematic Kontakt Instrument

MSW1 Stereo Width by SoundSpot

Grooove BPB Is A FREE Drum Sampler For PC & Mac



KRT free plugin collection 32 bit Windows


Daily Beats VST 14 sample based instruments plugins 

VSMINI by WOK a free vocoder plugin modeled after the Sennheiser VSM201 vocoder




SINEDUST 100 Wav samples and 15 Kontakt Instruments

AIR XPAND2 (until Jan 4th)

Little Red Devil – 128 FREE Presets for Charlatan 2 synth vst

Aphelion v2 – plugged out: suspense pack - 325mb of Loops and single sounds

PRECISIONSOUND lots of free libraries


SYNTHMAGIC - many valuable Kontakt Xmas freebies

RVK-808 a VST/AU drum machine ROMpler inspired by the TR-808 

10 awesome freebies from CINEMATIQUE INSTRUMENTS (mostly Kontakt)

DIGITAL MALFUNCTIONS a collection of digitally processed audio loops

Serum FM Wavetable Studio - nice free utility to generate wavetables

Smidy free MIDI Sequencer

3 FREE SAMPLE PACKS from Soundkore (Vocals, Effects, Essential)

Heaven 17 sounds - Sample library (until 26th)

12 Ableton Live Instrument Racks built with Ableton's Operator FM Sythesizer by AFRODJMAC 

Free Memory Collection Christmas 2016 pack 

Wednesday, 21 December 2016

"Run Aleppo's child run", a track for a contest, and the start of something good...

A couple of days ago in just a bunch of hours I managed to quickly produce the track "Run Aleppo's child run",  rushing to meet the submission deadline of a contest.
The contest allowed to use only one vst synth - Synthmaster - (as many instances as one needed), using or factory presets, or presets from a couple of chosen extra banks, or original designed presets (being late I went for using some presets from 2 chosen banks), plus was allowed to add drum loops and some effects.
Now it's up to be voted for few days.

If you're on soundcloud and want to click on that little heart ♥ next to the track (if u like it) I'd truly appreciate and being grateful for.
While I want to thank all the guys at Kv331audio both for their gorgeous Synthmaster vst and for this opportunity, as the track was done on a hurry to be able to join the contest, along with another friend/collaborator of DCSI Productions I made the decision to later use it for another reason as well.

Once the contest will be over, I'll release a final improved version, with video too, which will be available online to be purchased. From 50% to 60% of the generated incomes will be devolved to a humanitarian organisation helping refugees from Aleppo city.
These days I'm
actually having a meeting with a local videomaker to see if we can make a video together for the purpose.
However the final version and all the related links will be available soon as possible, and I'll keep you posted both here and on all my DCSI Productions pages on the various social platforms (Facebook, Twitter, Linkedin, Google+, Youtube, and so forth).

This is only a start, as from now on, every year DCSI Productions will be always active with this side activity to help and giving our humble contribution to charity/humanitarian organisations.
The name of this will simply be "DCSI for Life" and we'll host a page only for this purpose on this same website soon.

It's all by now, and to start as said, if you'd click the little heart on the contest track linked above, that would give us a help to gain more visibility at least during the contest period.
Thanks a lot. Take care guys.

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Note: "Run Aleppo's child run" by Diego Callegari is copyrighted. DCSI Productions 2016

Thursday, 15 December 2016

SPITFIRE SYMPHONIC WOODWINDS - Orchestral woodwinds for Kontakt

Spitfire Audio, purveyors of the finest virtual instruments from the finest musical samples in the world, is proud to announce availability of SPITFIRE SYMPHONIC WOODWINDS — with a decade of woodwind virtual instrument-making experience going into creating this second-to-none conclusive compendium for Native Instruments’ industry-standard KONTAKT PLAYER platform, featuring the finest woodwind performers recorded and ‘deep sampled’ with no expense spared via the finest signal path at Lyndhurst Hall within London’s legendary Air Studios.
Concluding this year’s namesake symphonic sampling journey that has already seen Spitfire Audio recently releasing SPITFIRE SYMPHONIC BRASS and SPITFIRE SYMPHONIC STRINGS to widespread critical acclaim, as implied by name, SPITFIRE SYMPHONIC WOODWINDS represents the culmination of four years spent capturing the finest woodwind players performing in one of the finest recording locations — Lyndhurst Hall within London’s legendary Air Studios, committing the (literally) breathtaking results to two-inch Studer tape using a stunning selection of vintage valve and ribbon microphones via Neve ‘AIR Montserrat’ preamps and a Neve 88R large-scale console before being digitally stored at 96k. And that’s only the start of an admirable approach to this latest long and winding road to sampling glory. George Martin (RIP) — multi-talented founder of London’s leading independent recording studio complex frequented for so long by Spitfire Audio, and no slouch himself when it came to symphonic orchestration as an extraordinary English record producer, arranger, composer, conductor, audio engineer, and musician (often referred to as the ‘Fifth Beatle’ by none other than Paul McCartney) — would, in all likelihood, have approved of the stunning sounds of Spitfire Audio’s achievement with woodwinds.

While SPITFIRE SYMPHONIC WOODWINDS features the usual suspects, Spitfire Audio’s deep sampling exploits extend to walking through the less well trodden — though no less musically magical — areas of the wood choir, including ALTO FLUTE, BASS FLUTE, and CONTRABASS CLARINET, to name but three! Together with BASS CLARINET, BASS FLUTE, BASSOON SOLO, BASSOONS A2, CLARINET SOLO, CLARINETS A2, CONTRABASS CLARINET, CONTRABASSOON, COR ANGLAIS, FLUTE SOLO, FLUTES A2, OBOE SOLO, OBOES A2, and PICCOLO FLUTE, all feature multiple dynamics, vibrato control, numerous round robins, and a variety of traditional and more esoteric articulations. Anyone looking for a spot of cheeky clarinet tongue flutter needs look no further, for SPITFIRE SYMPHONIC WOODWINDS does it all... and a whole lot more besides!

But although SPITFIRE SYMPHONIC WOODWINDS was originally released as multiple modules forming part of Spitfire Audio’s long-running BML (British Modular Library) — an ambitious project to create the greatest-sounding and, ultimately, future-proofed living orchestral virtual instruments collection, it really rationalises those numerous, deep-sampled components into an all-new file architecture along with many more improvements, including a whole host of new articulations adding an additional 30% of content in and of themselves to create an affordable entry into what its creators collectively consider to be the finest orchestral woodwinds library available anywhere today. To justify such a confident claim from anyone else would normally take some doing; Spifire Audio is no normal company, however, and SPITFIRE SYMPHONIC WOODWINDS is far from the norm. Simply citing those contributory factors already mentioned should surely be more than enough to pique the interest of any modern media composer — or, indeed, anyone — seeking to add ‘windpower’ to their productions.
Put simply: SPITFIRE SYMPHONIC WOODWINDS will keep any composer busy for many musical years to come!

Why woodwinds? Well, more to the point, why, specifically, SPITFIRE SYMPHONIC WOODWINDS when it comes to choosing a suitable sampled virtual instrument candidate? Considered to be amongst the best in the world, woodwind players in London are where it’s at for film music sessions, pure and simple — so much so that arguably anyone wouldn’t want to go anywhere else!
While woodwinds are commonly underrepresented in modern orchestral scoring, they are an essential part of the orchestral palette, providing production power par excellence. Enter SPITFIRE SYMPHONIC WOODWINDS... where London’s finest players of the more traditional and ‘popular’ instruments — including bassoons, C flutes, clarinets, and oboes — were recorded solo and in unison as an A2 pairing (producing a slightly larger-sounding section while maintaining spectral integrity).

In a nutshell, since Spitfire Audio’s co-founders have collectively clocked up a quarter-century as working composers themselves, they are perfectly positioned to draw upon the spirit and diversity “...of our music scene in London that breeds a diversity of skill sets and broadens our palette beyond the standard woodwind hegemony.” Is it any wonder, then, that this is also to be found within SPITFIRE SYMPHONIC WOODWINDS’ wondrous palette of bass and contrabass clarinets and alto and bass flutes fashioned to enrich users’ compositions with the diverse zeitgeist being created near the shores and mudbanks of the Thames!

To conclude, truth be told, the ‘woods’ truly are a secret weapon when it comes to adding potent power to productions as appropriate, and, in doing so, SPITFIRE SYMPHONIC WOODWINDS does not disappoint — daring those composers already on friendly terms with its BML-based predecessors to take delight in what’s new... new ‘Volume 2’ articulations above and beyond all articulations previously available in those multiple modules for starters! And just like SPITFIRE SYMPHONIC BRASS and SPITFIRE SYMPHONIC STRINGS before it, SPITFIRE SYMPHONIC WOODWINDS comes complete with Native Instruments’ industry-standard KONTAKT PLAYER (with file access via the library pane) and also offers full compatibility with NKS® (NATIVE KONTROL STANDARD), an extended plug-in format allowing advanced integration with NI’s KONTROL keyboard controllers. Cross-grading or buying into this core set of samples also affords an opportunity to purchase expansion packs with more mic positions — above and beyond the standard C(lose), T(ree), and A(mbient) offerings — and stereo mixes. Many more tweaks and performance/musical improvements ensure that SPITFIRE SYMPHONIC WOODWINDS is a mighty wind, indeed!

SPITFIRE SYMPHONIC WOODWINDS can be purchased and digitally downloaded (as 102.8 GB of uncompressed .WAV files, featuring 72,504 samples) from Spitfire Audio for a time-limited introductory promo price of £374.00 GBP (inc. VAT)/$434.00 USD/€441.00 EUR (inc. VAT) until 08:00 GMT on December 31, 2016 — rising thereafter to an RRP of £499.00 GBP (inc. VAT)/ $579.00 USD/€589.00 EUR (inc. VAT) — from here: (Past purchasers of BML MURAL libraries are all entitled to a discounted upgrade path to SPITFIRE SYMPHONIC WOODWINDS.) 

Note that Native Instruments’ free KONTAKT PLAYER is included with SPITFIRE SYMPHONIC WOODWINDS, while Spitfire Audio’s free Download Manager application for Mac or PC allows anyone to buy now and download anytime.
For more in-depth information, including several superb-sounding audio demos, please visit the dedicated SPITFIRE SYMPHONIC WOODWINDS webpage here:

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Cheers - DCSI

Tuesday, 13 December 2016

What about 6 new freebies ?

Hi once again guys, I've gathered from my web trips, another tranche of computer music freebies during the past days, hoping to make you happy;-)
Let's go with the first one!

FLOWs by Tim Exile

directly from his website:
"FLOWs is an algorithmic loop sequencer packed with 1GB+ of royalty-free loops meticulously curated from improvised jams with my Flow Machine instrument over the last 5 years. Explore, mutate and create sonic structures with audio-reactive sculpting and stochastic modulation. Or just let it play and zone out to the visualiser: it's for makers and listeners alike.
You'll need a copy Native Instruments' Reaktor Player to run it."

Hey, it's free - donationware!
For more details and download link too please head over his page

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HORNET HARMONICS wave shaper by Hornet plugins

directly from his website:
"HoRNet Harmonics is a wave shaper based on the Chebyshev polynomials. Its non-linear processing lets you adjust the level of harmonics added to the signal, warming it up in different ways.
The plugin provides 10 harmonics generators of which you can set the amplitude and phase, increasing or decreasing the impact of the harmonic on the input signal.

Individual harmonic manipulation 
Adjustable level and phase for each harmonic 
10 different harmonics generators 
Mac OS X (>=10.5 Intel only) and Windows support. 
64-bit compatibility both on Mac and Windows.
Audio Units VST2.4, VST3, RTAS and AAX format.

Details and download link:

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Chokidar EQ 1 by Noisebud
"Chokidar EQ is intended for balancing mixes in mastering."
The new improved version 2 has just been released and it's payware but if you're short on budget the former version 1 has been released for free at the same time, just scroll down the page.
The version one brings a HP, Low, Mid, Hi, and LP.
It's available for Windows 32 bit only.
Details and download link: 

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Wahman by NSP VST plugins

Wahman it's a new free VST wah effect. It's algorithm is based on real scheme. Has 64-bit internal processing, and it's available for 64 and 32 bits versions (Windows only).

In the same website you will find also a pretty neat Overdrive and another Booster stomp plugin, all from the same nice, simple and effective vst line from this developers.

Surely worth a visit.
Details and download link:

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Now go, grab them all and enjoy this nice bunch of free plugins.
If you feel incline it's always nice to drop a greeting to the developers or even a donation as well.
Thanks and see you soon around.